

Made For
- Roguevania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline-pumping threat of permadeath
- Frantic and Dynamic 2D Action: Learn your enemies’ patterns to stay alive, or prepare to be sent back to your cell before you can say “baguette”
- Nonlinear Progression: Unlock new levels with every death, opt for the path that suits your current build, your playstyle or just your mood.
- Play at your own pace: Will you explore every nook and cranny of the castle, or rush to the end?
- New storyline - overcome the Ruler of Darkness alongside Alucard and Richter Belmont,
- 2 new biomes - Explore Dracula's Castle and its outskirts
- 9 new monsters - Werewolves, haunted armors, and medusas are waiting for you
- 14 new weapons - wield the Vampire Killer or the Holy Water to defeat creatures of the night,
- 3 new bosses - go fangs to fangs against Death and Dracula himself
- 20 new outfits - dress as your favorite Castlevania characters such as Simon and Richter Belmont or Alucard
- Alternative soundtracks - play along 51 Castlevania original tracks and 12 tunes reimagined in the style of Dead Cells
- New levels to lose your head in the not-so-peaceful Dilapidated Arboretum and the noxious Morass of the Banished
- New monsters to rip to pieces: get to know the locals, such as the Jerkshroom and the Yeeter
- New weapons to play with: trim sticking-out heads with the Scythe Claw, or make them dance to the sound of the Rhythm n' Bouzouki
- New boss to fight against: Mama Tick is dying to meet you
- 3 new biomes - Get some fresh air at the Fractured Shrines, splash around at the Undying Shores and take a picture at the Mausoleum
- 8 new monsters - The Cold Blooded Guardians and their friends would love to teach you about their culture. ... Wait, aren't those relatives of yours in the Undying Shores...?
- 7 new weapons - Lil' Serenade is perfect for breaking the ice with the locals, although the Snake Fangs would make for a perfect souvenir...
- 1 new boss - The Scarecrow is very proud of his gardening skills and won't hesitate to show off
- 2 new biomes - Battle your way through a rotten shipwreck, or scale a burning lighthouse and confront your deadliest foe yet.
- 9 new weapons, including a throwable shark, a trident and a pirate hook hand (eyepatch not included).
- 2 new bosses - Don't lose your head before you meet the Queen!
- A not-so-cute pet.
- Loads of new outfits.
- New enemies to bash.
- Two game modes available: Original & Auto-Hit
- Custom controls & More touch controls options available: Change the buttons’ position and size to your liking, swipe to dodge…
- MFi external controller support
- No ads, no F2P mechanics!
5 out of 5 stars
Quite enjoyable 🧐 You see, at most 3 years ago, quite possibly less, I played this game for the first time. On Xbox, originally. I had a marvelous experience. It was challenging, visually appealing, fun in general, and the audio was rather lovely. Now, with that being said, the audio is the reason I write this review on this fine day. You see, I had deleted this game on mobile a while ago do to finding myself not playing it. Much later, I reinstalled it after finding myself starved for a challenging rogue-like that was specifically called dead cells. It is still near perfect and very fun to play, however, the audio seems… different. By different, I mean glitchy. Mainly when the critical hit sound effect is involved. I hear sound effects be replayed when nothing is happening multiple times. Say I’m using a weapon such as the cursed sword, I hit an enemy and they die instantly, however, I hear the sound effect of hitting them multiple times, as well as other sound effects such as smashing down on the ground or breaking doors. Out of combat, it does not appear to have any audio glitches. The game still works, it’s not like it’s a major problem, but it is a little… overwhelming, I suppose. Anyways, lovely game all in all. I’ll go play it now.